tata! blender 2.57 stable:
Another very useful & used thing that is missing (or I can't find it) is "skin faces / edge loops". wtf?
How to create all the vertical faces in this example (a cylinder skin out of two circles) with just one action? (without extruding, ofc)
How to create all the vertical faces in this example (a cylinder skin out of two circles) with just one action? (without extruding, ofc)
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SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
cgmo.net
Ah yes, thanks!ycarry wrote:LoopTools/Loft?

It seems strange that this functionality needs to be included as an "addon".
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
cgmo.net
I miss the "non (p)rop length" in 2.57, it's still in the ToDo-List.
http://wiki.blender.org/index.php/Dev:2 ... sh_Editing
So I will still use 2.49b until the new Blenderversion has ALL features of the 2.49b implemented.
I appreciate the great job of the Blender development team. They do some things alot better than Autodesk ever did
But in my opinion a new Softwarerelease is only an improvement if it has all features (or existing features replaced by better features) of the previous release.
Otherwise the new release is useless to me or in some cases a step back.
They should still call it "Blender 2.57 Beta".
I hope all features will be implemented in Blender 2.58 in June 2011
Kind regards
Alain
http://wiki.blender.org/index.php/Dev:2 ... sh_Editing
So I will still use 2.49b until the new Blenderversion has ALL features of the 2.49b implemented.
I appreciate the great job of the Blender development team. They do some things alot better than Autodesk ever did

But in my opinion a new Softwarerelease is only an improvement if it has all features (or existing features replaced by better features) of the previous release.
Otherwise the new release is useless to me or in some cases a step back.
They should still call it "Blender 2.57 Beta".
I hope all features will be implemented in Blender 2.58 in June 2011

Kind regards
Alain
Intel Pentium 2.8 GHz 2 Cores, 8 GB RAM, GeForce GTX Titan 8GB, Blender 2.72b, Win 7 64 Bit
2.57 is a beta. 2.60 will be the first non beta version. The convention is that even numbers are release versions and odd numbers are beta.
(HW) Intel i7 2600k, 16GB DDR3, MSI 560GTX ti (2GB) x 3
(SW) Octane (1.50) Blender (2.70) (exporter 2.02)
(OS) Windows 7(64)
(SW) Octane (1.50) Blender (2.70) (exporter 2.02)
(OS) Windows 7(64)
I think they consider 2.57 a stable non-beta release, because if you look at the homepage there is no mentioning of 2.57 being beta and the links to 2.49b are removed (which was considered a stable release until now). Anyway, it's not really important, as long as the tools are there, albeit somehow hiddensteveps3 wrote:2.57 is a beta. 2.60 will be the first non beta version. The convention is that even numbers are release versions and odd numbers are beta.

SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
cgmo.net