http://cgpress.org/archives/microsoft-a ... tions.html
https://blogs.windows.com/business/2017 ... QcSKDEW.97
Perhaps the day has finally come that we can gently push this old dinosaur Win7x64Pro into the nearest tar pit?... Do you think MS got the GPU memory crap fixed, at least for this version of 10? What are your thoughts?
Windows 10 Pro for Workstations...
- FrankPooleFloating
- Posts: 1669
- Joined: Thu Nov 29, 2012 3:48 pm
Win10Pro || GA-X99-SOC-Champion || i7 5820k w/ H60 || 32GB DDR4 || 3x EVGA RTX 2070 Super Hybrid || EVGA Supernova G2 1300W || Tt Core X9 || LightWave Plug (v4 for old gigs) || Blender E-Cycles
FrankPooleFloating wrote:http://cgpress.org/archives/microsoft-a ... tions.html
https://blogs.windows.com/business/2017 ... QcSKDEW.97
Perhaps the day has finally come that we can gently push this old dinosaur Win7x64Pro into the nearest tar pit?... Do you think MS got the GPU memory crap fixed, at least for this version of 10? What are your thoughts?
Thanks Frank for sharing. Hope at least we'll be give full VRAM and more resources on PCIe devices - for now 7-9 seems to be a limit on dual xeons.
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
- prehabitat
- Posts: 495
- Joined: Fri Aug 16, 2013 10:30 am
- Location: Victoria, Australia
So to get the 'VRAM hole' issue fixed by M$ we need to buy a 'special' version of windows?
#joke
In all seriousness it looks good; kinda feels like they're getting a bit modular now, anyone else getting that?
#joke
In all seriousness it looks good; kinda feels like they're getting a bit modular now, anyone else getting that?
Win10/3770/16gb/K600(display)/GTX780(Octane)/GTX590/372.70
Octane 3.x: GH Lands VARQ Rhino5 -Rhino.io- C4D R16 / Revit17
Octane 3.x: GH Lands VARQ Rhino5 -Rhino.io- C4D R16 / Revit17
- FrankPooleFloating
- Posts: 1669
- Joined: Thu Nov 29, 2012 3:48 pm
Does anyone have any scoop on when this pup is coming? I'm not finding any release dates. Seems like it should be pretty dang soon...
Win10Pro || GA-X99-SOC-Champion || i7 5820k w/ H60 || 32GB DDR4 || 3x EVGA RTX 2070 Super Hybrid || EVGA Supernova G2 1300W || Tt Core X9 || LightWave Plug (v4 for old gigs) || Blender E-Cycles
- FrankPooleFloating
- Posts: 1669
- Joined: Thu Nov 29, 2012 3:48 pm

Win10Pro || GA-X99-SOC-Champion || i7 5820k w/ H60 || 32GB DDR4 || 3x EVGA RTX 2070 Super Hybrid || EVGA Supernova G2 1300W || Tt Core X9 || LightWave Plug (v4 for old gigs) || Blender E-Cycles
- Tutor
- Posts: 531
- Joined: Tue Nov 20, 2012 2:57 pm
- Location: Suburb of Birmingham, AL - Home of the Birmingham Civil Rights Institute
Some have been running a species of 10 - viewtopic.php?f=40&t=43597&start=900 .
Because I have 180+ GPU processers in 16 tweaked/multiOS systems - Character limit prevents detailed stats.
Hello, I am now running Windows 10 pro. I can say I see no difference at all with the performance of Octane as is, currently, vs using Win 7 64.
Nvidia RTX will require Win 10's Direct X 12, so not a bad time to just make the move. Of course, back up that Win 7 drive 1st!
I have seen on realtime PBR applications that Win 10 handles graphics better, ie overlapping opacity textures do not flicker or pixelate, so you might see some benefit outside of Octane actually.
Nvidia RTX will require Win 10's Direct X 12, so not a bad time to just make the move. Of course, back up that Win 7 drive 1st!
I have seen on realtime PBR applications that Win 10 handles graphics better, ie overlapping opacity textures do not flicker or pixelate, so you might see some benefit outside of Octane actually.
Win 10 Pro 64, Xeon E5-2687W v2 (8x 3.40GHz), G.Skill 64 GB DDR3-2400, ASRock X79 Extreme 11
Mobo: 1 Titan RTX, 1 Titan Xp
External: 6 Titan X Pascal, 2 GTX Titan X
Plugs: Enterprise
Mobo: 1 Titan RTX, 1 Titan Xp
External: 6 Titan X Pascal, 2 GTX Titan X
Plugs: Enterprise
- Tutor
- Posts: 531
- Joined: Tue Nov 20, 2012 2:57 pm
- Location: Suburb of Birmingham, AL - Home of the Birmingham Civil Rights Institute
Notiusweb,Notiusweb wrote:Hello, I am now running Windows 10 pro. I can say I see no difference at all with the performance of Octane as is, currently, vs using Win 7 64.
Nvidia RTX will require Win 10's Direct X 12, so not a bad time to just make the move...
How many GPUs are you running under Windows 10 Pro? Have you noticed any IO space benefits, particularly in the number of GPUs supported?
Because I have 180+ GPU processers in 16 tweaked/multiOS systems - Character limit prevents detailed stats.
If I may join, Tutor. I am running 11 GPUs on X10DRX - both on Linux Ubuntu 14.04 LTS and Windows 10 Pro (but with 9GB of VRAM on windows). 10 GPUs are at 8x, 11th runs at 4x. Soon I will test a first machine with 11 GPUs on the new X11 Supermicro platform and 96 lanes. 4 GPUs will run at 16x and there is also a built-in M.2 slot... and 10 Gb LAN.Tutor wrote:Notiusweb,Notiusweb wrote:Hello, I am now running Windows 10 pro. I can say I see no difference at all with the performance of Octane as is, currently, vs using Win 7 64.
Nvidia RTX will require Win 10's Direct X 12, so not a bad time to just make the move...
How many GPUs are you running under Windows 10 Pro? Have you noticed any IO space benefits, particularly in the number of GPUs supported?
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
- Tutor
- Posts: 531
- Joined: Tue Nov 20, 2012 2:57 pm
- Location: Suburb of Birmingham, AL - Home of the Birmingham Civil Rights Institute
Thanks Smicha. Please keep us posted. Meanwhile I'll check out the X11 Supermicro platform - here, again, thanks for the updated info.
Because I have 180+ GPU processers in 16 tweaked/multiOS systems - Character limit prevents detailed stats.