C4D camera split and post processing. Possible?

Generic forum to discuss Octane Render, post ideas and suggest improvements.
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Post Reply
RizonParein
Licensed Customer
Posts: 28
Joined: Tue Jun 09, 2015 10:47 pm

Question, when rendering super high res and you use a c4d camera splitter, is it still ok to use the octane camera and enable Post Processing (Glare & Bloom)? If not is there a specific workflow to apply this effect in post? Thanks!
User avatar
aoktar
Octane Plugin Developer
Posts: 16068
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

Octane should handle big res until 20k or more. But you'll need enough RAM to hold buffers. What's your res?
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
RizonParein
Licensed Customer
Posts: 28
Joined: Tue Jun 09, 2015 10:47 pm

aoktar wrote:Octane should handle big res until 20k or more. But you'll need enough RAM to hold buffers. What's your res?
It's a 30k render and it freezes when saving. I'm rendering now without post effect and tiled camera + render a separate post effects layer at lower res.
Post Reply

Return to “General Discussion”