Cinema has a very good feature where you can take a camera's view as a texture input. So what ever camera x in the scene sees is being used as a texture to project or map onto something else.
Imagine a live studio cam recording the action and a video wall showing what the camera man films at the same time.
it would be really cool if we could have something like this in Octane.
I'm doing designs for a video cube at the moment and I need to work in a scene with a unwrapped cube but at the same time I need to see the output the way the visitor would see the cube (wrapped).
At the moment this is a two-step processs. Build in an unwrapped cube, export, import in the wrapped cube scene and set as texture.
it would make my life 1000x easier if I could make it a one-step solution.
[REQUEST] LiveCam Projection
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