Negative Offset Displacement?
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Okay, working on converting a texture from V4 to Octane on a robot character. In Poser it has a displacement map where black is unaffected, and white is the offset. However, it does the displacement in the negative direction, like 'cutting out' of the character. I tried changing the height of the displacement to negative, even though it shows it as a float value, but it always resets to 0. How do I achieve a negative displacement like this?
Which release of the plugin are you using pls?
Paul
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Change the "Mid Level" pin to get a negative offset displacement.
Paul
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
You will need to test this - but my recollection is that if you set the mid-level to 0.5, then mid grey (ie. 127/127/127) in the displacement map will not be displaced (since that is the mid-level) and anything darker in the displacement map will be shrunk, and anything lighter in the displacement map will be lifted/enlarged.
Paul
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question