Hey.
I was under the impression that when Max2017 got released and the MultiTile map got out there, octane was gonna support that, to ease the Multiple UV workflow?
Anyway, I cant seem to get it to work right.
So either i am doing it wrong, or it's not supported.
Tried Both
Custom and UDIM under "File Pattern Format" in the MultiTile map.
Cheers
-Mats
Windows 10
3Ds Max 2017
Octane Standalone 3.06.4
Octane 3Ds max Plugin 3.06.4 - 4.38
GTX 1080ti
3ds Max - MultiTile map
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- paride4331
- Posts: 3821
- Joined: Fri Sep 18, 2015 7:19 am
Octane render does not natively support UDIM yet.
Probably Octane will support UDIM but there is no confirmation at this moment.
viewtopic.php?f=25&t=56551&p=290206&hilit=+UDIM#p290140
Kind regards
Paride
Probably Octane will support UDIM but there is no confirmation at this moment.
viewtopic.php?f=25&t=56551&p=290206&hilit=+UDIM#p290140
Kind regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
ah, that's a bummer.
I was so sure i read a while back, something about support when 3ds max 2017 came.
oh well, nothing i can do about that anyway.
Thanks for clearing that up.
Cheers
-Mats
I was so sure i read a while back, something about support when 3ds max 2017 came.
oh well, nothing i can do about that anyway.
Thanks for clearing that up.
Cheers
-Mats
- SergKlyosov
- Posts: 126
- Joined: Wed Mar 01, 2017 9:33 am
Hi Paride,
So any news on UDIM workflow inside 3ds max?
In some topics developers answered that UDIM feature will be implemented ones 3ds max 2017 will be released
Now max 2017 and even max 2018 came out and there is no support yet?
So any news on UDIM workflow inside 3ds max?
In some topics developers answered that UDIM feature will be implemented ones 3ds max 2017 will be released
Now max 2017 and even max 2018 came out and there is no support yet?
Win 10 64 | RTX 3090 | i9 9980XE | 64GB RAM