How to toggle "Cast shadows" on objects?

Poser (Integrated Plugin developed by Paul Kinnane)

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Tigersan
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I have a skydome that has a HDR texture and i use it as an emitter for the ambient light.
BUT i want to use Octane sunlight, but the skydome blocks the sunlight. How do I make
the skydome be transparent to the sunlight, so that i can still see it and without turning
off the shadows on the sunlight itself?
Software: Poser 11 Pro, Octane Studio 2020.1.5.104, Adobe Suite

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face_off
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Hi. Delete the skydome, and put the HDRI that was on the skydone in the Visible Environment Texture.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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Tigersan
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Yup I've done that, but i mean also having sun directed sunlight on top of that. Is there a way to do it? Or is it only
either or?
Software: Poser 11 Pro, Octane Studio 2020.1.5.104, Adobe Suite

Home Rig:
Windows 10 Pro 64
Ryzen 5900x
128GB RAM
2x Nvidia 3090
2x WD Gold 7.68TB U2 NVME

Laptop:
Windows 10 Pro 64
Intel i7 4710HQ
16GB RAM
Nvidia GTX 870m 3GB VRAM
Erick
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Yes, you can have both.
But you have to choose, which one you want to use for which purpose (Backplate, Refl., Refract.).
It's either this or that (see tooltips)
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wimvdb
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Or you can plug the hdri in the sky texture of the daylight environment
Configuration: Windows 11 Pro, I9 12900K, 128GB, RTX 3090, P12 b1029
calvados
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Oh ! , I used Sky-texture, but You must use seamless texture.
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Tigersan
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Posts: 115
Joined: Sun Aug 09, 2015 12:54 am
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Thank you guys! :)
Software: Poser 11 Pro, Octane Studio 2020.1.5.104, Adobe Suite

Home Rig:
Windows 10 Pro 64
Ryzen 5900x
128GB RAM
2x Nvidia 3090
2x WD Gold 7.68TB U2 NVME

Laptop:
Windows 10 Pro 64
Intel i7 4710HQ
16GB RAM
Nvidia GTX 870m 3GB VRAM
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