Different color smoke in one Phoenix Sim

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coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

Could you guys PLEASE add RGB map support so we can create different color smoke in one sim. For example there are 2 burning barrels. One is on fire so it will have fire and black smoke. And the other one will just generate white smoke since fire was extinguished. Currently we cannot do that in one sim Thanks
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paride4331
Octane Guru
Posts: 3808
Joined: Fri Sep 18, 2015 7:19 am

Hi coilbook,
As mentioned in previous posts, new maps or features must be introduced in the Octane SDK and then in plugins; OSL will help us about this.
Said that, I do not think RGB map is the right way with volumes; for example, how do you handle RGB maps where volumes intersect and there is no R, G or B absolute value?
I think the way is directly from .Orbx source as in Nuke.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

thank you!
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