I'm rendering an asteroid field scene with a moderate amount of object particles (~1000), Plus a couple moderate-poly spaceship models. The scene will no longer preview OR render after the scene got to a certain size. My RAM spikes up to 98% and holds there forever basically until I try to exit. In the Octane Preview the top bar says "Rendering" While the text inside the preview window simply says "Scene evaluation"
In the render window, the render gets stuck at "Processing Geometry"
I'm beginning to think this might be a problem where my machine doesn't have enough RAM (16GB) to render the scene, but mental ray seems to do it no problem. Also the scene isn't that big! I tried Changing Kernel types to no avail. The only way I can get Octane to render or preview is to start hiding objects, which doesn't help me. My workaround right now is to disable everything, load up the preview, enable one or two objects, refresh the preview and repeat. But even this only goes so far and will crash eventually.
Any thoughts?

Specs:
Windows 10 home 64-bit
16GB RAM
i7-3770k CPU (3.5GHz)
Nvidia GTX 1060

