Materials and Shared Nodes Copy/Paste problem

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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Liketheriver
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Joined: Thu Mar 17, 2016 12:35 pm
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Hi!

I try to explane the issue:
say for example that we have 3 materials, and they share one or more nodes (images, gradients, noise, etc), if I need to copy only one of those materials to another scene I have to copy all the materials to which that node is connected, otherwise the node will not be copied.
So i assume that the first material which a node is assigned become the master, and the others the slaves, the master need to be copied along with them to keep the nodes connected, but with a lot of materials the problem is to find the master :roll: ...
It would be nice if when we copy one material all the connections get copied, and when we delete a material the action don't delete also the shared nodes leaving them on the existing materials

thanks
Alex
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i7 12900k | 128GB ram | 4090 | Windows11
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aoktar
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I don't advice to connect same texture to two materials. It's not well working on C4D system with Octane. It can cause some problems like this or update issues for second material.
Octane For Cinema 4D developer / 3d generalist

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