Octane Feezing!

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Sen3
Licensed Customer
Posts: 22
Joined: Fri Sep 16, 2016 4:22 pm

Hey all,
I've come across this issue which has been consistent but now has rendered (pardon the pun) octane useless.
Anytime I send to Octane, it freezes Cinema 4D.
Sometimes if I wait long enough (Like 20-30 minutes) it unfreezes and continues normal but mostly, it does not.
Also if I try to run Octane Log prior to sending, nothing populates
Any help would be greatly appreciated.
My specs are:
Mac Pro (Cheesegrader) Mid 2012
GeForce 980Ti (1)
MacOS Sierrra 10.12.1
Cinema 4D R17.055
Octane Version 3.06
Cuda Version 8.0.83 (It states no newer version available)
NVIDIA Web Driver 367.15.10.15f03 (It states "Up to date")
3.33GHz 6-Core
32 Gbs of RAM

Thanks!
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aoktar
Octane Plugin Developer
Posts: 16068
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

Which scene do you mention? Can you post Octane Log output until render start?
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Sen3
Licensed Customer
Posts: 22
Joined: Fri Sep 16, 2016 4:22 pm

This is the log window before I hit send to Octane
Attachments
Screen Shot 2017-06-11 at 7.13.33 PM.png
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aoktar
Octane Plugin Developer
Posts: 16068
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

aoktar wrote:Which scene do you mention?
this info is required.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Sen3
Licensed Customer
Posts: 22
Joined: Fri Sep 16, 2016 4:22 pm

Sorry, not sure what you mean, did you want a scene file or an image of the scene?
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aoktar
Octane Plugin Developer
Posts: 16068
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

Sen3 wrote:Sorry, not sure what you mean, did you want a scene file or an image of the scene?
Is it happening on every scenes or with a complex scene?
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Sen3
Licensed Customer
Posts: 22
Joined: Fri Sep 16, 2016 4:22 pm

If it's just a cube and plane it's fine, once I start adding textures and lights that's when it's starts
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