Shader effector causing octane to crash

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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prisonbread
Licensed Customer
Posts: 25
Joined: Sun Feb 19, 2017 7:44 pm

Hey guys, I have a scene that keeps crashing when I go to render. I have a shader effector bringing simplified servers up from below the floor in a random fashion, but these cloned light-up tiles that sit atop of each server ("job tiles" in the scene) are causing it to crash when I try to render. When I remove the shader effector OR the cloned light-up tiles I can render, but I need these blinking tiles to be on these servers and I need them to pop up randomly. I am including the scene in the hopes that somebody can figure out exactly why this is happening if not solve the problem all together.

Thanks for reading,

Ben
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Shader crash test.zip
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aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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I can confirm that was crashing. I'm trying to get and fix that. See my image.
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a1.jpg
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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