Hey guys, I have a scene that keeps crashing when I go to render. I have a shader effector bringing simplified servers up from below the floor in a random fashion, but these cloned light-up tiles that sit atop of each server ("job tiles" in the scene) are causing it to crash when I try to render. When I remove the shader effector OR the cloned light-up tiles I can render, but I need these blinking tiles to be on these servers and I need them to pop up randomly. I am including the scene in the hopes that somebody can figure out exactly why this is happening if not solve the problem all together.
Thanks for reading,
Ben
Shader effector causing octane to crash
Moderators: ChrisHekman, aoktar
- prisonbread
- Posts: 25
- Joined: Sun Feb 19, 2017 7:44 pm
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- Shader crash test.zip
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