I was render simple scene with clouds. I try to compose in nuke. In buetty pass its normal. But in diffuse pass (in other pass i dont find volumtric)
volume is very dark шn comparison with usual objects.
Volumetric render very dark in compose
Moderator: juanjgon
I think that the problem is that the diffuse pass only holds the volume absorption data, but the scattering is missing. I think that this can be a bug or limitation in the volumes passes system, so I'll ask about it to the Octane devs.
Thanks,
-Juanjo
Thanks,
-Juanjo