Hello,
this one is going to get 2 renders (also from the back). This one is definitely too dark. Partially it's post production fault - I still can't get Linear Workflow and color profiles to work ^^
Would appreciate any comments
(WIP) Near the forest / single family house
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Octane 3.05 with Cinema 4D / Win10 / AMD 8150 FX / 1x GeForce 1070 GTX / 16 GB DDR 3
Thanks for the comment

We use 3D iles in the office tho, cause we also render in RT engines like Lumion (this guy cannot handle displacement).

Was trying to figure it out that way, but I really like the feel of the right side of this image.zinogino wrote:Perhaps a light source coming from the left and behind the house would do.
Not really, I am still experimenting with Octane Scatter. I'm trying to figure out minimal clone density.zinogino wrote:Grass patch is it intentional?
Modelling, I've made cloner object with different types of roof tiles long time ago (cinema 4d). I have to render depth map from it one day to use as a displacementzinogino wrote:How did you do the roof top? Displacement map or modeling?

We use 3D iles in the office tho, cause we also render in RT engines like Lumion (this guy cannot handle displacement).
Octane 3.05 with Cinema 4D / Win10 / AMD 8150 FX / 1x GeForce 1070 GTX / 16 GB DDR 3