Hello,
I was wondering if it is possible to switch my Octane C4d plugin for a 3dsmax version?
Thanks!
Switch Plug in From C4D to Max???
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Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
While I empathize, swapping plug-ins that have already been sold to a user as permananent licence doesn't work with a 3rd party ecosystem of plug-ins as broad as ours. We encourage all users to carefully evaluate all demo versions before they make a decision on a permanent licence.
That being said, we are working on a new pro subscription option, which will be offered alongside the existing $20 basic scubscriptions and permanent boxed licences avialable today.
It was briefly mentioned at GTC last week. Since the slides aren't up yet, here is a basic overview:
- The pro subs are going to be in line with Adobe CC full product tier price range, with a similar 'all you can eat' monthly access to the entire colleciton of OR plug-ins in the subscription pool (there will have to be some reasonable activation constraints and limits, but that is still TBD).
- The Pro tier will at minimum support all the GPUs on your machine (the intent is to eventually support up to 20 GPUs, but implementation details and constraints around how this will work are still TBD).
That being said, we are working on a new pro subscription option, which will be offered alongside the existing $20 basic scubscriptions and permanent boxed licences avialable today.
It was briefly mentioned at GTC last week. Since the slides aren't up yet, here is a basic overview:
- The pro subs are going to be in line with Adobe CC full product tier price range, with a similar 'all you can eat' monthly access to the entire colleciton of OR plug-ins in the subscription pool (there will have to be some reasonable activation constraints and limits, but that is still TBD).
- The Pro tier will at minimum support all the GPUs on your machine (the intent is to eventually support up to 20 GPUs, but implementation details and constraints around how this will work are still TBD).