This is close but its not in octane - https://www.youtube.com/watch?v=uaog4aL7AhM
This too at 18mins - https://www.youtube.com/watch?v=MiiPhAPu2SI
They both have the idea but is there a way I can achieve this in modo with octane?
Thanks

Moderator: face_off
I'm only using 1 lightSSmolak wrote:Problem with current gobo feature in Octane is that it needs additional light source to works so we have double lightened areas.
Ah sorry, it's actually called "XYZ to UVW projection", but modo still uses the old "Linear projection" name in several places.rubberchicken wrote:I could not see the linear projection in the projection types
I'm not seeing an obvious way to control this separately in Octane. I'll have to try a few things out, but you may have to create a gobo polygon to place in front of the light as SSmolak mentioned.rubberchicken wrote:In Octane the tiny area light is resulting in very hard shadows compared to Modo.