Hi guys,
I try to use the studio.lib4d and if I render on the main left view, it works but in the 3.06 Live viewer, it crashes.
can you try some studio preset to confirm please ?
http://www.josefbsharah.net/octane-studio-tools/
LV crash with octane studio tools
Moderators: ChrisHekman, aoktar
- fatfreemedia
- Posts: 65
- Joined: Thu Jul 31, 2014 10:15 am
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Sad to say the Octane Studio Tools have never been very stable for me. On V2 they introduced a gamma/brightness shift I found impossible to solve, and on V3 they seem to introduce stability issues. I would suggest making your own lighting using only Octane shaders.
Win10 64bit | 3 * GTX970 | i7 5930k | 32GB
Win10 64bit | 2 * GTX970 | i7 4790k | 16GB
Win10 64bit | 3 * GTX980 | i7 5930k | 32GB
Win10 64bit | 3 * GTX980 | i7 5930k | 48GB
Win10 64bit | 3 * GTX1070 | i7 6850k | 64GB
Win10 64bit | 2 * GTX970 | i7 4790k | 16GB
Win10 64bit | 3 * GTX980 | i7 5930k | 32GB
Win10 64bit | 3 * GTX980 | i7 5930k | 48GB
Win10 64bit | 3 * GTX1070 | i7 6850k | 64GB
It's already been covered on this forum a few times already.
viewtopic.php?f=30&t=61163
It's because the lighting kit is built using a lot of layered C4D shaders, which isn't the most efficient way of lighting. Since the latest Octane update the Lighting Kit has become unusable (that's a good thing as its the wrong way to do lighting in Octane).
Best thing is to swap out the planes for Octane area lights.
viewtopic.php?f=30&t=61163
It's because the lighting kit is built using a lot of layered C4D shaders, which isn't the most efficient way of lighting. Since the latest Octane update the Lighting Kit has become unusable (that's a good thing as its the wrong way to do lighting in Octane).
Best thing is to swap out the planes for Octane area lights.
- bertritude
- Posts: 143
- Joined: Sun Aug 09, 2015 4:30 pm
Ok , thanks for your help. I'll have a lot soon.