LV crash with octane studio tools

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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bertritude
Licensed Customer
Posts: 143
Joined: Sun Aug 09, 2015 4:30 pm

Hi guys,

I try to use the studio.lib4d and if I render on the main left view, it works but in the 3.06 Live viewer, it crashes.

can you try some studio preset to confirm please ?



http://www.josefbsharah.net/octane-studio-tools/
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octene studio tools.jpg
fatfreemedia
Licensed Customer
Posts: 65
Joined: Thu Jul 31, 2014 10:15 am
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Sad to say the Octane Studio Tools have never been very stable for me. On V2 they introduced a gamma/brightness shift I found impossible to solve, and on V3 they seem to introduce stability issues. I would suggest making your own lighting using only Octane shaders.
Win10 64bit | 3 * GTX970 | i7 5930k | 32GB
Win10 64bit | 2 * GTX970 | i7 4790k | 16GB
Win10 64bit | 3 * GTX980 | i7 5930k | 32GB
Win10 64bit | 3 * GTX980 | i7 5930k | 48GB
Win10 64bit | 3 * GTX1070 | i7 6850k | 64GB
ed_mciver
Licensed Customer
Posts: 9
Joined: Mon Apr 11, 2016 5:36 pm

It's already been covered on this forum a few times already.

viewtopic.php?f=30&t=61163

It's because the lighting kit is built using a lot of layered C4D shaders, which isn't the most efficient way of lighting. Since the latest Octane update the Lighting Kit has become unusable (that's a good thing as its the wrong way to do lighting in Octane).

Best thing is to swap out the planes for Octane area lights.
bertritude
Licensed Customer
Posts: 143
Joined: Sun Aug 09, 2015 4:30 pm

Ok , thanks for your help. I'll have a lot soon.
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