Vertex map and displacement

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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sbstnc
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Hi All

Can anyone tell me if this could work or not. Trying to find a way to apply displacement based on vertex maps.
I can use vertex map with bump alright, but bump is not enough in my particular situation. Can't seem to make vertex/displacement work...
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aoktar
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I've tried and that works. Please always post a scene when you have problems.
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bahgoogen
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aoktar wrote:I've tried and that works. Please always post a scene when you have problems.
Could you possibly explain how that works?
I'm trying with the vertex map node plugged into the Displacement image texture node's power control. That's not working though... any suggestions?

I've also tried using add and subtract textures to mix the vertex map with the displacement texture. :(
statostado
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I believe that is not possible. Only image map or C4D noises work with displacement. That's what the manual says...
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pxlntwrk
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Hi,

Now you can also use the new node "Baking texture", to connect almost everything ... to dsiplacement. :D
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designOVA
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Hi,

works fine with 2D like plane.
With box or sphere no lucky to get it work properly.

@aoktar
Please could you share simple example how to use baked vertex map with displacement on sphere ?
Will be hepfull.

BR, Rob
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aoktar
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designOVA wrote:Hi,

works fine with 2D like plane.
With box or sphere no lucky to get it work properly.

@aoktar
Please could you share simple example how to use baked vertex map with displacement on sphere ?
Will be hepfull.

BR, Rob
It's my mistake! Vertexmap implementation in c4d is based on uvset3 and additional uvsets are not supported by displacement. That's why you can't get it worked. It will work when guys add uvset2/3 support to displacement.
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designOVA
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All right, thanks for fast feedback.
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