Minecraft fun with Octane

Discuss or ask critique about your current works
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.


For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.

This is necessary to avoid this forum being flooded by spam.
User avatar
grimm
Licensed Customer
Posts: 1332
Joined: Wed Jan 27, 2010 8:11 pm
Location: Spokane, Washington, USA

One of my co-workers (who is also addicted to Minecraft) pointed me to the following program:

http://www.quag.geek.nz/mcobj/

It converts your Minecraft worlds to a OBJ file that you can then import into Blender and other programs that support the file format. So I did that and was able to render my Minecraft world in Octane. Way too much fun! :lol: Here are some images:

Image

Image

Image

Here are some others:

http://www.frostyfoot.com/grimm/images/mc/mc-test1.jpg
http://www.frostyfoot.com/grimm/images/mc/mc-test2.jpg
http://www.frostyfoot.com/grimm/images/mc/mc-test6.jpg
http://www.frostyfoot.com/grimm/images/mc/mc-test7.jpg
http://www.frostyfoot.com/grimm/images/mc/mc-test8.jpg
http://www.frostyfoot.com/grimm/images/mc/mc-test9.jpg

Grimm
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
User avatar
r4ytrace
Licensed Customer
Posts: 172
Joined: Thu Jan 20, 2011 12:42 am

wow those are absolutely beautiful - could there be an even lower level way of doing it? - since Minecraft uses voxels and Octane seems to convert to voxels before import?

:D
User avatar
grimm
Licensed Customer
Posts: 1332
Joined: Wed Jan 27, 2010 8:11 pm
Location: Spokane, Washington, USA

Thanks, it is a lot of fun. :) Not too sure about the voxels, don't know enough about them.
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
User avatar
r4ytrace
Licensed Customer
Posts: 172
Joined: Thu Jan 20, 2011 12:42 am

do you have any renders at 1920x1200 (or above) - I'd love to use some of those as wallpapers :)
User avatar
grimm
Licensed Customer
Posts: 1332
Joined: Wed Jan 27, 2010 8:11 pm
Location: Spokane, Washington, USA

Here you go, I don't know if this is one you wanted but here it is. :)

http://www.frostyfoot.com/grimm/images/mc/mc-test10.jpg
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
User avatar
r4ytrace
Licensed Customer
Posts: 172
Joined: Thu Jan 20, 2011 12:42 am

wow thanks a lot man - I'll set that as wallpaper when I get home - looks great :)
User avatar
RainerS
Licensed Customer
Posts: 49
Joined: Thu Jul 08, 2010 7:58 am
Location: Estonia
Contact:

Woooow! Really awesome!
I was thinking about making some kind of an MC animation and this should be very helpful for me. Unfortunately, I'm not really sure how to get this working, I get an application, but when do I have to run it? Can't find any info on the website on how to use the program or am I just blind!?
Windows 7 64bit | Geforce 260GTX | 4GB
User avatar
grimm
Licensed Customer
Posts: 1332
Joined: Wed Jan 27, 2010 8:11 pm
Location: Spokane, Washington, USA

It's a command line program, because you are running Window, you will need to run the program in a DOS or CMD window. On the web site under the "Usage" heading are the parameters for the command. I just placed the program in the same directory where Minecraft is installed and ran it there.

Hope this helps, :)
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
User avatar
r4ytrace
Licensed Customer
Posts: 172
Joined: Thu Jan 20, 2011 12:42 am

now all we need is an exporter for Comanche CD :p
User avatar
RainerS
Licensed Customer
Posts: 49
Joined: Thu Jul 08, 2010 7:58 am
Location: Estonia
Contact:

grimm wrote:It's a command line program, because you are running Window, you will need to run the program in a DOS or CMD window. On the web site under the "Usage" heading are the parameters for the command. I just placed the program in the same directory where Minecraft is installed and ran it there.
hmm whenever I start the mcobj.exe it opens the dos window for just a brink and then it closes it, I can't even read what it is saying in the dos window but I believe they are the commands written on the webpage. I've tried running the program at %AppData%\.minecraft\saves\World1 or just %AppData%\.minecraft\ but no luck.
E: I can't really understand what it means, should I type something into the CMD launched from start menu?
On windows:
mcobj -cpu 4 -s 20 -o world1.obj %AppData%\.minecraft\saves\World1
Windows 7 64bit | Geforce 260GTX | 4GB
Post Reply

Return to “Works In Progress”