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AlexSudnikov
Licensed Customer
Posts: 20
Joined: Wed Feb 08, 2017 4:42 am

Hey fellow octaners :) !
Well here is an image ( part of it , to be more precise )
So...i've been trying to define where those come from but with no luck , i mean it may appear from a certain views and disappear when you get closer. As for kernel - i use path tracing but as at turned out , those appear with others as well.
As for geometry - it may not be perfect but it does not contain any manifold , lamina faces or alike ( as you can see on a screenshot ).
I do have several geometric light sources , thought that maybe it had to do smth. with a sampling , but nope , didn't help.
Sorry if it's smth. completely dumb and noobish , but i've just got started rendering and yep, i may've missed smth.
Any tips are greatly appreciated! Thx! ^^
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bepeg4d
Octane Guru
Posts: 10461
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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Hi AlexSudnikov,
check the scale of your object, probably is to too big. You can correct the artifacts by changing the Ray epsilon value in the Kernel settings.
ciao beppe
AlexSudnikov
Licensed Customer
Posts: 20
Joined: Wed Feb 08, 2017 4:42 am

Ah , i see now ! Thanks a lot man ! :)
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