Turn Off Live Update On Lights?

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

Moderator: face_off

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LFedit
Licensed Customer
Posts: 421
Joined: Tue Jan 22, 2013 12:00 am

Is it possible to turn this off? I am working on a project with a lot of cad. And when I have to move a light, it moves at a snails pace in the viewport and in the in render window. Which is fine, but when I pause the render, then go to move it, it still takes forever to move, unless I completely close the viewer window... Is there a way around this?

Obviously you would say to close the viewer window and reopen but it takes a long time to reload all the geometry every time I want to move a light. I wouldn't even mind it updating after I released a click, but it feels like it tries to do it mid move. Like a live geo update.

Any input would be appreciated.

Thanks!
Win 10, Threadripper Pro, Dual 3090s
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face_off
Octane Plugin Developer
Posts: 15716
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Are you sure it's the live updating of the lights causing this? Are you able to send me the scene pls so that I can take a loser look?

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
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LFedit
Licensed Customer
Posts: 421
Joined: Tue Jan 22, 2013 12:00 am

Hey Paul,

I just noticed it was happening a lot when moving lights, let me try a few more things to dial it in a little more and I will get back to you.
Win 10, Threadripper Pro, Dual 3090s
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