Render TFD smoke/fire separate pass?

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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DS_mike
Posts: 23
Joined: Wed Apr 01, 2015 9:10 pm

Maybe I'm missing something, but what would be the correct way to render fire and smoke on its own separate pass through Octane in C4D?
PC / 2 x 2.30 GHz 10-Core Intel Xeon / 2 x Titan X / 64 GB RAM / WIN 10 / C4D R17 / Octane Standalone 3.01 / OctaneC4D 3.01
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albehany
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Joined: Fri Jan 03, 2014 3:37 am
Location: riyadh saudi arbia
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Hi beppe, just wandering if i have something like rocket lunch and i need the smoke and fire in one layer and the geometry in another layer is this possible. rocket lunch something like this

Image

but yah just to be clear i need render them both in the same time. because when i use render i only see one layer in the live window nt sure maybe i am missing something. thank you in advance :D
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bepeg4d
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Hi albehany,
if you need to have volumes and geometry on two different layers, I guess that the only solution is to render twice, the entire scene without volumes, and then only volumes in render layer mode :roll:
ciao beppe
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albehany
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Joined: Fri Jan 03, 2014 3:37 am
Location: riyadh saudi arbia
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Thank you. i am sure aoktar and otoy ppl will find solution for us in the future :D
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