Animation to Live Viewer?

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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imago10
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Hi! How to render animation and save from live viewer? (Cinema 4D). When I try it in Picture Viewer every frame loads about 1 minute... Also in standalone app. But in live viewer every frame refresh less than 1 secound. Any idea?
Thanks!
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aoktar
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imago10 wrote:Hi! How to render animation and save from live viewer? (Cinema 4D). When I try it in Picture Viewer every frame loads about 1 minute... Also in standalone app. But in live viewer every frame refresh less than 1 secound. Any idea?
Thanks!
So you don't make somethings as adviced. Different triangles counts for PV. On screen infos are you friends. Always check values.
Pls read this: https://docs.otoy.com/#cinema-4d-v3-per ... renderings
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imago10
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I use simple models. No instances or subdivisions or hairs. All keyframes baked. Also when I export to ORBX in Standalone App it loads every frame so long... But how to save animation from LV? Is it possible?
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aoktar
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imago10 wrote:I use simple models. No instances or subdivisions or hairs. All keyframes baked. Also when I export to ORBX in Standalone App it loads every frame so long... But how to save animation from LV? Is it possible?
Not possible but you're doing something wrong because rendering animations from Picture Viewer can be at same speed of Live Viewer. It's using same engine of LV's. We can investigate what's the problem if you wish.
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imago10
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Render speed are same in LV and Picture Viewer I know. But my scene loads much longer in PV than LV. Hope that next version will include save animation from LV :)
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aoktar
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imago10 wrote:Render speed are same in LV and Picture Viewer I know. But my scene loads much longer in PV than LV. Hope that next version will include save animation from LV :)
I don't mean render speed too. I talk about loading times. If it's different there's a problem on your setup.
Please check what's the problem on your scene.
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imago10
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OK. I just want to say that render animation/autosave every frame from LV will be nice feature. I need to render animation for client ASAP thats why I ask about this. Thanks!
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aoktar
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Understand thanks for advice. I don't know. We had somethings in very early versions. I had to remove for some reasons.
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Mcolglazier
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Hi, Aoktar

I am having issue with my scene as well, all baked animation and around 9 mil triangles. Its very low poly environment scene with image textures and some octane scatter. When I render to LV, export times around a minute ir 2 to send the scene data and everything renders under 2 mins. I am using very low Kernal settings,(512 passes in DL low samples) However, when I try to render out the animation to PV, the computer just loads forever, but never renders. (Usually have to stop around 15-20 mins into sending the scene.

Is there any other way I can render out my animation besides using the PV? As the project I need to render is a Final for my 3D animation class, and the deadline is rapidly approaching.

Thank you for your time!
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aoktar
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