Octane Scatter question

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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Tagotaga
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Joined: Thu Mar 10, 2016 5:53 pm
Location: Paris

Hi, first, i'll post a photo related to the problem later (i'm at work), but i wanna know how could i "cancel" the normal alignment of the clones in the Octane Scatter tool, like, if i got a valley, i don't want the tree to get 30° orientation from the normal but a straight one to avoid weird orientation from the clones.

Sorry for the bad syntax's.

Thanks.
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aoktar
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Normal Align=0
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Tagotaga
Licensed Customer
Posts: 15
Joined: Thu Mar 10, 2016 5:53 pm
Location: Paris

aoktar wrote:Normal Align=0

I already try this, but i got my tree on the wrong side of the normals, but i'll take a look again when i come home, thanks for the quick answer :)
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aoktar
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so rotate pivot of objects
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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