Hallo,
I have a moving camera and some geometry moving with the camera (like the view out of a car)
when I turn motion blur on, the object attached to the camera is also blurred...
is it possible to overcome this?
Thanks, Andreas.
Problem with motion blur
Moderators: ChrisHekman, aoktar
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- MB test.c4d.zip
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You need to add octane object tag and make sure mblur option is enabled.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
It's not strange in LV too. But LV uses caching system for moblur generation and sometimes can display unexpected results when you change somethings. Just play scene and check.Kretschi wrote:ah I see, it only does strange in the Live Viewer....
Thanks a lot!
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Unfortunately it does not work on my real scene..
I can't get it right..
Perhaps the camera is moving to fast...
Tha camera's animation is baked, but this influence the motion blur.
Here a sample scene where it does not work:
Thanks again.
I can't get it right..
Perhaps the camera is moving to fast...
Tha camera's animation is baked, but this influence the motion blur.
Here a sample scene where it does not work:
Thanks again.
- Attachments
-
- MB example.c4d.zip
- (1.16 MiB) Downloaded 185 times
Why do you select camera motion blur? It disables object motion blur. That's clear that you need to export object's motion matrices to obtain this resuls. Objects are moving too with camera.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw