Octane Sky

A public forum for discussing and asking questions about OctaneVR.
Post Reply
dath
Licensed Customer
Posts: 6
Joined: Tue Mar 07, 2017 1:34 pm

Hi guys, I've successfully achived to hide the sky from render, but it's still visible trough transparent objects like glass. I there a way to make it unvisible in transparency? cheers.
calus
Licensed Customer
Posts: 1308
Joined: Sat May 22, 2010 9:31 am
Location: Paris

If want to see something else in refraction, use a second environment node plugged in visible environment input of the rendertarget, and enable refractions in visible environment section.

If you want end refraction to be transparent, enable "affect alpha" in your specular materials.
Pascal ANDRE
dath
Licensed Customer
Posts: 6
Joined: Tue Mar 07, 2017 1:34 pm

calus wrote:If want to see something else in refraction, use a second environment node plugged in visible environment input of the rendertarget, and enable refractions in visible environment section.

If you want end refraction to be transparent, enable "affect alpha" in your specular materials.

Great! Thank you!
Post Reply

Return to “OctaneVR Questions & Discussion”