Simple World Space Gradient?
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I simply want to use a world space linear gradient as an alpha (or opacity). I know Octane takes C4D gradient, but it seems the baking nature of it keeps it from respecting its world space capabilities. So going full Octane, using projection/transforms so I have space control, but I cant for the life of me figure out how to make a single stripe (barring a texture map which I feel I should have to resort to). Throwing sine waves in there that are inherently cyclical so that doesn't work for me. Ive attached a screen cap of the C4D setup I want to accomplish, only need to do so via Octane. Help a newbie out!
Thanks.
-e