Scene package

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

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BorderLine
Licensed Customer
Posts: 291
Joined: Sun Mar 24, 2013 5:30 pm

Hi Juanjo,
I've a problem with package scene command. I need to package my scene for rendering on another station with Octane too and all is good but all octane texture have a problem when i try to reload my scene on another station. He doesn't find octane texture .
Thanks
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Yes, sorry. This is a known issue not fixed yet. The package scene tool currently can't find the textures used directly in the texture image nodes. All the textures loaded in the image editor are stored fine, but not the textures set by file name/path in these nodes.

I'll try to fix this limitation if possible.

Thanks,
-Juanjo
BorderLine
Licensed Customer
Posts: 291
Joined: Sun Mar 24, 2013 5:30 pm

Ok ! Fingers crossed !
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3dworks
Licensed Customer
Posts: 295
Joined: Fri May 21, 2010 5:08 pm
Location: Berlin
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for now, in my experience it is better to stick to standard content directory and internally loaded resources than to direct link in octane nodes. this also applies to IES files. i use to have all octane materials which i am using in octane setup as basic LW materials as well, in a way all textures are loaded in a slot and can be used from layouts/ modelers image list. same applies for IES lights, i have one placeholder native LW IES light for each of them. this way if you package files, all gets files well and you don't need to care anymore.

cheers

markus
Last edited by 3dworks on Wed Feb 22, 2017 6:49 pm, edited 1 time in total.
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BorderLine
Licensed Customer
Posts: 291
Joined: Sun Mar 24, 2013 5:30 pm

Thanks Markus ! I'm trying but i prefer to have a big folder with all my textures.
BorderLine
Licensed Customer
Posts: 291
Joined: Sun Mar 24, 2013 5:30 pm

Hi Juanjo,
Do you think you can fix this limitaion in 3.06 ?
Thanks
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