Hey! Anyone know how i fix these weird artefacts im getting when rendering inside octane standalone...
Have changed the kernel / replaced all materials with the default diffuse materials / rendered without hdri and used emissive meshes.
Mesh has no uv's
Last edited by m00k on Thu Feb 09, 2017 9:09 pm, edited 1 time in total.
i7 5960x | 64GB DDR4 | M.2 960 PRO SSD | GTX TITAN X