Strange number of total VRAM in texture manager

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Ron
Licensed Customer
Posts: 370
Joined: Sun Sep 25, 2011 7:11 pm

I get a strange number of total VRAM in texture manager.
What could be the reason? Maybe a bug or just on my side?

Ron
TextureManagerjpg.jpg
Master: WIN 10 64bit, i7 4930 4,5 Ghz, 64 GB RAM, 1600 W PSU, 1 TB SSD, 14 TB RAID, 2 x RTX 3090
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aoktar
Octane Plugin Developer
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Joined: Tue Mar 23, 2010 8:28 pm
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Yes i know that's strange. Need some investigation but don't have time yet. I'll check when possible. But it will not be %100 accurate because it's just an estimation from plugin and renderer internally does different calculation/optimations. There's some functions to read memory usage of Octane but it will not give any numbers without scene exported to renderer.
Octane For Cinema 4D developer / 3d generalist

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