Animated Environment & Motion Blur Bug

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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TheImageFaculty
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Posts: 72
Joined: Thu Feb 25, 2016 8:49 am
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Hi Paul.
When rendering an animation with motion blur active, if I also have the rotation of the texture environment animated, this is not picked up in the renders.
However, if I have none of the motion blur features activated then the rotation of the environment map is picked up correctly.

I have provided a test scene where you can see this behaviour:

https://dl.dropboxusercontent.com/u/475 ... EnvBug.zip

To see the issue, render the animation with none of the camera motion blur features ticked in the Kernal/Animation. The renders will show the environment map rotating correctly (changes in reflections and shadow direction). Then run the same animation with all the motion blur features ticked for example (no visible changes in the reflections or shadow direction).

Modo 902 Svs Pk 3
Octane 3.4.4.114.901

Thanks,
Darren
The Image Faculty ApS
https://theimagefaculty.com
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face_off
Octane Plugin Developer
Posts: 15716
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Hi Darren - that scene rendered the animated environment fine for me on the latest version of the plugin. So can you pls try with release 3.5.3.116?

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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