Mesh light with octane light

Autodesk Maya (Plugin developed by JimStar)

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g0ll4m
Licensed Customer
Posts: 110
Joined: Sun Oct 06, 2013 9:15 pm

The only time my mesh light (texture emission on a plane geometry) works, is if my only other octane light's power is turned to 0. Can any1 explain what this behavior is? I don't want to mess with light passes in post either. I just would like to combine an octane light with a mesh light.
Windows 10
Maya 2024.2
2 RTX 4090s 192 gb ram
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g0ll4m
Licensed Customer
Posts: 110
Joined: Sun Oct 06, 2013 9:15 pm

Ok, it seems this happens with I'm in Ambient Occlusion rendering mode. I switched to diffuse and it allowed me to use both light sources. Why is that? What is it about Ambient Occlusion that I can only use 1 light?
Windows 10
Maya 2024.2
2 RTX 4090s 192 gb ram
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