Hi,
Is there a node to flip a OBJ mesh in octane standalone.
If there is none. Can I flip a the Obj using the scatter node?
Thanks,
How can I flip a Obj file in octane standalone
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- Phantom107

- Posts: 686
- Joined: Tue Jul 24, 2012 11:31 am
- Location: The Netherlands
Yes you can flip it in the Scatter node, just create the appropriate matrix for it (see Octane manual)
Developer of tools for Octane:
Phantom Scatter - Phantom Node Link - Phantom Photo Match - Phantom Architecture
Phantom Scatter - Phantom Node Link - Phantom Photo Match - Phantom Architecture
Hi Guss,
I looked in the manual but could not figure it out. Can you please post the syntax here to flip vertically. I have modeled half of a surface in Rhino. I could mirror it about the YZ axis in Rhino but want to flip the Obj in Octane.
Thanks,
Azim
I looked in the manual but could not figure it out. Can you please post the syntax here to flip vertically. I have modeled half of a surface in Rhino. I could mirror it about the YZ axis in Rhino but want to flip the Obj in Octane.
Thanks,
Azim
OK, I managed to figure this out. Below is a brief explain in case others need to flip a mesh.
Scatter node takes three sets of four values. Type values in the scatter box. Below is what I entered to flip my mesh vertically. Enter values for tx, ty and tz values if you want to shift the mesh left/ right etc. In my cast I just put '0'
-1 0 0 tx 0 1 0 ty 0 0 1 tz
Scatter node takes three sets of four values. Type values in the scatter box. Below is what I entered to flip my mesh vertically. Enter values for tx, ty and tz values if you want to shift the mesh left/ right etc. In my cast I just put '0'
-1 0 0 tx 0 1 0 ty 0 0 1 tz
Hi,
another more easy way is to add a placement node between any kind of geometry node, unlock the scale, and set e negative value on the desire axis: ciao beppe
another more easy way is to add a placement node between any kind of geometry node, unlock the scale, and set e negative value on the desire axis: ciao beppe
