OctaneRender® for Maya® 3.05.3 - 9.24 [OBSOLETE]

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Moderator: JimStar

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JimStar
OctaneRender Team
Posts: 3817
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

Otoy® is proud to announce the availability of a new version of OctaneRender™ for Maya®
The world's fastest and most feature-rich unbiased render engine that integrates completely into Autodesk® Maya®.

Maya® Version Requirements

This release will work with Maya® Versions 2015, 2016, 2016.5 and 2017 64-bit on MS Windows operating systems, 2015, 2016, 2016.5 and 2017 64-bit on Linux operating systems, and 2016, 2016.5 and 2017 64-bit on OSX operating systems (including and above 10.9).

COMPATIBILITY AND OCTANERENDER STANDALONE REQUIREMENT

To run OctaneRender™ for Maya®, you need to also have an activated OctaneRender™ Standalone copy activated on the machine you wish to install the plugin onto.
You cannot purchase and use only the Maya plugin and use it without also owning an activated copy of Octan eRender™ Standalone on your machine.


For network slave and daemon please download standalone installer here:
viewtopic.php?f=24&t=58640


CHANGES SINCE THE PREVIOUS VERSION
  • Added region feather border width to render settings.
  • Added "Use all GPUs" switch.
  • Minor fixes and improvements...

Windows

DOWNLOAD

OctaneRender for Maya 9.24

OctaneRender for Maya DEMO 9.24


Linux

Installation:
- Just run the installer to see its command line keys.

DOWNLOAD

OctaneRender for Maya - 9.24 Linux

OctaneRender for Maya DEMO - 9.24 Linux


OSX

Installation:
- Just run the autoinstaller file.

DOWNLOAD

OctaneRender for Maya - 9.24 OSX

OctaneRender for Maya DEMO - 9.24 OSX
Last edited by JimStar on Thu Jan 19, 2017 11:57 pm, edited 1 time in total.
calus
Licensed Customer
Posts: 1308
Joined: Sat May 22, 2010 9:31 am
Location: Paris

I just tried to use the visible environment feature in the Maya plugin,
and I'm not happy with how it was integrated in Maya :( :

user request here:
viewtopic.php?f=111&t=58818

bug report here:
viewtopic.php?f=110&t=58807
Pascal ANDRE
calus
Licensed Customer
Posts: 1308
Joined: Sat May 22, 2010 9:31 am
Location: Paris

JimStar wrote:
  • Added "Use all GPUs" switch.
Nice added feature :) ,
as requested here:
viewtopic.php?f=111&t=58803
maya_2017-01-19_08-45-27.png
maya_2017-01-19_08-45-27.png (7.23 KiB) Viewed 2039 times


But what about adding the missing per GPU options ?
as requested here :
viewtopic.php?f=111&t=58707
octane_2017-01-19_08-51-28.png
octane_2017-01-19_08-51-28.png (3.2 KiB) Viewed 2050 times
Pascal ANDRE
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