Strange artifacts when importing models

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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RouseandFable
Licensed Customer
Posts: 72
Joined: Sun Dec 21, 2014 9:09 pm

I'm having some issues when importing models i've purchased. I'm getting jagged polygons in certain areas that are not part of the original model. Importing the objects as OBJ's. Wondering if anyone else has had this issue.
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bepeg4d
Octane Guru
Posts: 10356
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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Hi RouseandFable,
check the normal tag, the best way to handle objs import is still with Riptide Pro, I guess:
https://skinprops.com/riptidepro.php
ciao beppe
RouseandFable
Licensed Customer
Posts: 72
Joined: Sun Dec 21, 2014 9:09 pm

Bepeg4d can you point me to how to check the normal tag, otherwise maybe i should try Riptide Pro as you had suggested.
toto79
Licensed Customer
Posts: 21
Joined: Mon Oct 12, 2015 5:44 pm
Location: Los Angeles

You can also have the viewport show the normal direction and check if you have flipped normals.
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RouseandFable
Licensed Customer
Posts: 72
Joined: Sun Dec 21, 2014 9:09 pm

Toto79 I'm not really sure what menu you're under but i can't find where the Normals are on my end for some reason.
toto79
Licensed Customer
Posts: 21
Joined: Mon Oct 12, 2015 5:44 pm
Location: Los Angeles

Over here...
1.png
WIN 10 64bit | Asus X99 Delux USB 3.1 | i7-5830K 3.5 Ghz | 32 GB RAM |1200 W PSU | 512 GB SSD |
2 x PNY - GTX 980 TI
1 x PNY - GTX 1070
C4D 17.55 | Octane 3.06.2 | GeForce Driver 378.49
underworldtr
Licensed Customer
Posts: 15
Joined: Sun Mar 02, 2014 11:52 pm
Location: Turkiye

You can also try to update latest Cinema 4d version (r18.039). New version contains a lot of improvements and bug fixes for obj imports.
C4D r18.048 / Octane Render Plug-in 3.06 / Turbulence FD (Build 1425) / X Particles 3.5
Titan X & GTX 1080
Win 7 Ultimate
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