first things first: i am not sure, if this is a topic relevant for this plug-in section at all. maybe it is more of a rendercore-topic? nevertheless, i'll go ahead and try:
how would one manage to get masks for different materials that are burried within a mixmaterial? is that possible at all?
here's what i mean:

there is the red diffuse and the blue diffuse combined in a mixmaterial, in this case via checker pattern, but the question is also valid for any other kind of mix-method.
how can i retrieve some mask/layer/whatnot with wich i can grab the red and/or blue part of this render in photoshop and edit that parts in the post?
the matid i found in the passes-section obviously gives me a mask only for the whole mixmaterial.
thx.