
No glow in reflection
Hi, I have a scene with top lights. This lights have a glow (as you can see, light is spreaded by the walls) and this is no post-effect, just regular glow. But in reflection on the glass door and flower pot is no glow, only light geometry. Why?


You are right. It's not a glow in a Otoy meaning. You can call it light spreading, whatever. But the point is that the source of light is visible in reflection, but spreaded beams - are not.
Take a look at the picture bellow. Top part showing geometry with lights off. As you can see there, at the top is a gap in the wall. Narrows are showing this place.
Next image (in the middle) demonstrate reflection with lights on. As you can see here is geometry object of light but no glow. Even more, you can see dark gap which is just impossible because, as you will see on the third image the light is extremely bright and there is no chance to see dark gap at all.

Here is the photo from real life where we can see light glow reflection in the mirror glass.

Take a look at the picture bellow. Top part showing geometry with lights off. As you can see there, at the top is a gap in the wall. Narrows are showing this place.
Next image (in the middle) demonstrate reflection with lights on. As you can see here is geometry object of light but no glow. Even more, you can see dark gap which is just impossible because, as you will see on the third image the light is extremely bright and there is no chance to see dark gap at all.

Here is the photo from real life where we can see light glow reflection in the mirror glass.

Octane will normally render this illumination as well. What are the maximal ray depths in the kernel settings? Direct Lighting has low settings by default, in some scenes you need to increase these numbers to get a more realistic illumination.
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Roeland
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Roeland