Materials still white when opening v2 scene in v4.04.3 -4.26

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A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
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3dgeeks
Licensed Customer
Posts: 193
Joined: Wed Jun 11, 2014 8:12 am

Im getting all white materials in a v2 scene when opened to v4.04.3 -4.26
I was having good results until now with the conversion. there is a message about "Unexpected items status"

A. Win 7
B. 980ti
C. 32 GB
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version (i.e. 2.24.2
F. OctaneRender plugin 3dsmax (v4.04.3 -4.26)
G. 3ds Max 2015 and 2014
Attachments
v2 to v3 textures missing.jpg
User avatar
paride4331
Octane Guru
Posts: 3813
Joined: Fri Sep 18, 2015 7:19 am

Hi 3dgeeks,
I have not encountered problems with 4.26 conversion.
Have you tried using a previous release?
If you do not solve, you can share part of the scene with the issue?
regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
3dgeeks
Licensed Customer
Posts: 193
Joined: Wed Jun 11, 2014 8:12 am

Hi Paride,

Ok, after testing a lot of options, i got it to work once these things were done:
- removed xrefs while in 2.x
- made sure corona and vray was installed on the 3.x version

Only when all of these were done did it work. i think the conversion needs to be robust enough to ignore corona and vray proxies if they happen to be in the scene or at least make a warning.

Let me know if you can fix these issues. Thanks Paride

Also i have attached an image of my settings. The objects that are dropping textures are all local objects not xrefs.
Attachments
Clipboard02.jpg
Clipboard02.jpg (10.27 KiB) Viewed 2039 times
User avatar
paride4331
Octane Guru
Posts: 3813
Joined: Fri Sep 18, 2015 7:19 am

Hi 3dgeek,
please refer to:
viewtopic.php?f=80&t=57515&p=295960#p295960
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
3dgeeks
Licensed Customer
Posts: 193
Joined: Wed Jun 11, 2014 8:12 am

Hi Paride, the problem was occuring even after i removed Xrefs. Ie there was errors i think due to not having Corona or Vray installed on my v3. So maybe some elements relating to Vray or corona need to be skipped in the conversion process.
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