Hello Everyone,
I love octane but I'm struggling with getting a grasp on how to use the materials in the Live DB.
For instance, when I've downloaded RedSpec's shaders, I only need to apply them to the specific parts of the scene and Octane uses the materials without deleting the textures.
However, if I attempt to do the same with (for instance) a skin material from the LiveDB (like TonySculptor) my texture disappears. Why is this?
I have attempted to use the nodegraph to load the textures, but it's not intuitive for me. I tried to follow along with the Octane video on materials, but that seems to be about applying them to a textureless figure.
Any help would be greatly appreciated. Thanks!
LiveDB Materials w/ Textures
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The RedSpec shaders use templates that make use of the already applied texture for a particular map type - normal, diffuse, bump, etc. You can find more about using them in this thread; viewtopic.php?f=44&t=54497
I haven't used many LiveDB materials, but I've not come across one that uses templates. The ones I have used always replace the entire material.
I haven't used many LiveDB materials, but I've not come across one that uses templates. The ones I have used always replace the entire material.
CPU: Intel Core i7-2600K CPU @ 4.2GHz
GPU: 2x EVGA GeForce GTX 1080 Ti SC2
RAM: 32GB
OS: Windows 7 Pro x64
Tools: Modo | Daz Studio
GPU: 2x EVGA GeForce GTX 1080 Ti SC2
RAM: 32GB
OS: Windows 7 Pro x64
Tools: Modo | Daz Studio
You would need to manually set the TonySculptor Image nodes to the DAZStudio texturemaps - which would not be viable. Instead, try the RedSpec shaders.However, if I attempt to do the same with (for instance) a skin material from the LiveDB (like TonySculptor) my texture disappears. Why is this?
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
- Leonides02
- Posts: 65
- Joined: Mon Nov 28, 2016 7:11 am
Thanks for the replies, everyone.
Yesterday I followed along with a tutorial over at thinkdrawart.com which helped me understand the nodes a little better. I guess I just need to keep experimenting.
Thanks, Paul. I have the Redspec shaders and they work great. I just though the LiveDB was a great resource for additional materials in case I want to experiment.face_off wrote:You would need to manually set the TonySculptor Image nodes to the DAZStudio texturemaps - which would not be viable. Instead, try the RedSpec shaders.However, if I attempt to do the same with (for instance) a skin material from the LiveDB (like TonySculptor) my texture disappears. Why is this?
Paul
Yesterday I followed along with a tutorial over at thinkdrawart.com which helped me understand the nodes a little better. I guess I just need to keep experimenting.

Thought I'd join in on the discussion 
Firstly: Thanks for your support for the RedSpec SSS shaders - it is greatly appreciated
To solve the problem at hand, I would go about the problem in a similar way as Dr. Hemulen describes it here.
1.) Load an easy prop in your DAZ Studio scene (like an orb or a box)
2.) Apply the Live DB Material to the prop
3.) Using the technique described in one of the links posted above you set up the image nodes as templating materials
4.) Save the now created templating material into your "My Presets"

Firstly: Thanks for your support for the RedSpec SSS shaders - it is greatly appreciated

To solve the problem at hand, I would go about the problem in a similar way as Dr. Hemulen describes it here.
1.) Load an easy prop in your DAZ Studio scene (like an orb or a box)
2.) Apply the Live DB Material to the prop
3.) Using the technique described in one of the links posted above you set up the image nodes as templating materials
4.) Save the now created templating material into your "My Presets"
W10 64 bit | i7 3770K | MSI Geforce RTX 2080 (8GB) + GTX Titan Black (6GB) | 32 GB DDR3 RAM
- Leonides02
- Posts: 65
- Joined: Mon Nov 28, 2016 7:11 am
Thanks, Razor! Do you know of any tutorials that tell one how to create a templating material? Do I just click the templating option in the node?