Hi to All,
I have a little problem with invisible objects, when I apply the object tag, unchecking the camera visibility hide the object directly from the camera but it is still visible through transparent objects (like a window, or a glass for example), I'm in the middle of some interiors scene, and I don't know how to hide the light banks, because I have a lot of glass wall in it... is this an Octane limitation? will be fixed in the future, or does anyone know a workaround for the problem?
Thanks guys
LTR
Camera visibility through transparent objects
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- Liketheriver
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The thing that you assumed and camera visibility are not same for renderers. Especially for Octane. Camera visibility means first hitted surface point by camera ray. It's not done by first ray when you see any object by through surfaces.
Octane For Cinema 4D developer / 3d generalist
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3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw