Auto conversion of Houdini Light into a mesh.

Sub forum for feature requests etc

Moderator: juanjgon

Post Reply
User avatar
fantome
Licensed Customer
Posts: 268
Joined: Wed Dec 16, 2015 3:38 pm

That would be nice if the plugin could allow us to use houdini default light.

Basically we can use :
- a spot light
- a line light
- a grid light
- a disk light
- a sphere light
- a tube light
- a distant light
Then the corresponding polygon object is automatically created in the back.

I know the maxwell v3 plugin was able to do this, and as maxwell also rely only on real object to light a scene it must be doable.

Cheers
E
User avatar
juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Hi,

Yes, in theory it is possible. I have this feature in my TODO list, so at some point I'll include in the plugin the basic support of some of the Houdini lights.

Thanks,
-Juanjo
User avatar
fantome
Licensed Customer
Posts: 268
Joined: Wed Dec 16, 2015 3:38 pm

Thanks for the very fast feedback Juanjo ! :)
Post Reply

Return to “User Requests”