Better C4D integration with Take system?

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Doctor_Pizza
Posts: 15
Joined: Wed Jul 13, 2016 8:46 pm
Location: Los Angeles, California USA

I saw some posts from the beginning of the year that mention Octane is not compatible with C4D ≥R17 Take system. Also render tokens don't work. (The Take system is similar to Maya Render Layers)

It's September 2016 and Octane 3 has been out for a bit. Has the situation improved or are there better workarounds?
Octane 3 / C4D R17 / Win 7 64 SP 1 / Dual GTX Titan X (Driver 368.69) / Dual Xeon E5-2680 v3 @ 2.50GHz / 64GB RAM
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aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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Have you tried yourself? It's not a truth to be non-compatible. It works fine for nodes. Just doesn't support naming schema in saving of Octane render passes.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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