Mixmaterials in Contentbrowser

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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miohn
Licensed Customer
Posts: 749
Joined: Sun Jun 06, 2010 3:00 pm

Hi AHmet,

any chance that we get Mixmaterials working with the C4D Content Browser?

Octane-Mat with Image Texture works, but Mixmaterials are loosing the Materials.

Or is there already a workaround for that?
(R17 / latest Octane Version)

thanks
Mike
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aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

No. Let's go with livedb please.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
miohn
Licensed Customer
Posts: 749
Joined: Sun Jun 06, 2010 3:00 pm

o.k.

any change to safe objects in LocalDB in future?
I would like to expand/organize objects from my octane scenes, which I use often.
So only way atm is to store the objects in the ContentBrowser and the
corresponding Materials in LiveDB?

regards
Mike
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