Subdivision Level Makes Object Black

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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blastframe
Licensed Customer
Posts: 178
Joined: Wed May 21, 2014 6:01 am
Location: Los Angeles, CA USA

Hello,
If I use an Octane ObjectTag to subdivide a mesh, it turns black. If the Subdivision level is 0, it renders, but it is not subdivided (obviously).
Subdiv1.PNG
If I use Cinema 4D's Subdivision Surface to subdivide it, it renders correctly.
Subdiv2.PNG
Could someone please explain what is happening and how I may fix it? Thank you.
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bepeg4d
Octane Guru
Posts: 10375
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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Hi blastframe,
difficult to say without seeing the geometry :roll:
how and where was modelled the object?
Could you post some viewport screenshot to better understand how the polygons were created?
ciao beppe
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