I'm sure its an user error on my part but I'm using Octane 3 for Cinema 4d and when I plug in my textures I'm not getting the same results I see when I'm building in Megascans. Does anyone have the proper workflow to get the same results in both?
Not getting the same results as Megascans Studio
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- JonathanWinbush
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- JonathanWinbush
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From what i've gather online looks like right now megascans studio is exporting at 8bit instead of 16bit which they are aware of and are fixing
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- ChrisMills
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yup, I'm getting nasty 8bit banding in the displacement maps.
These are helpful if you want to match the lighting from Quixel.
http://support.quixel.se/hc/en-us/artic ... ed-in-3DO-
These are helpful if you want to match the lighting from Quixel.
http://support.quixel.se/hc/en-us/artic ... ed-in-3DO-
- JonathanWinbush
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Awesome thank you i'll check these out now
This guy has been getting some nice results with whats available he said he'll make a tut to show how hes been able to do it
https://www.artstation.com/artist/randoff
This guy has been getting some nice results with whats available he said he'll make a tut to show how hes been able to do it
https://www.artstation.com/artist/randoff
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