C4D version of houdini octanes 'Uber Shader'

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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xcaseyx
Licensed Customer
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Joined: Wed Feb 18, 2015 9:04 pm

This little guy right here,

http://lesterbanks.com/2016/08/new-prod ... ni-octane/

holy crap I want this in cinema bad. Specifically the ramp control over instance colors. Or you know, just straight up real x-particles support.
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aoktar
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I believe that's possible by some ways. Script or by me in plugin side. Hard side is node editor support.
Octane For Cinema 4D developer / 3d generalist

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xcaseyx
Licensed Customer
Posts: 115
Joined: Wed Feb 18, 2015 9:04 pm

I think a lot of it would be removing the need to use nodes for most people.

I personally love the nodes in octanec4d, and have no idea how people who use mix materials without them. That being said, I feel like the way this implements mix material methodology is very C4D like in UX.
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