according to autodesk the crashes are happening because of octane.
latest build.
Scanline crashing when adding render element
Forum rules
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
im pretty disheartened by the lack of support.
let me try and elaborate for the hell of it:
when i have scanline selected as render engine, adding render elements results in crashing.
it happens every single time and according to my crash logs they are produced by octane.
max 2017 sp2 and octane 3.17
let me try and elaborate for the hell of it:
when i have scanline selected as render engine, adding render elements results in crashing.
it happens every single time and according to my crash logs they are produced by octane.
max 2017 sp2 and octane 3.17
Hi,
Apologies for the belated response. We have been working towards building up additional resources and manpower to improve user satisfaction with Octane for 3ds Max. Sadly, forum-based support has slowed, and that must be amended urgently.
We will attempt to duplicate this issue on our end, and supply a fix for an upcoming build. If we are unable to duplicate on our end, we may require more information from you regarding your scene setup
Apologies for the belated response. We have been working towards building up additional resources and manpower to improve user satisfaction with Octane for 3ds Max. Sadly, forum-based support has slowed, and that must be amended urgently.
We will attempt to duplicate this issue on our end, and supply a fix for an upcoming build. If we are unable to duplicate on our end, we may require more information from you regarding your scene setup
- paride4331
- Posts: 3813
- Joined: Fri Sep 18, 2015 7:19 am
Hi crackfox,
I verified and reproduced the issue you had.
I sent a file with the issue to developers Octane 3ds max plugin.
Thanks for your contribution.
Regards
Paride
I verified and reproduced the issue you had.
I sent a file with the issue to developers Octane 3ds max plugin.
Thanks for your contribution.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
- paride4331
- Posts: 3813
- Joined: Fri Sep 18, 2015 7:19 am
Hi crackfox,
The issue will be fix in next release, 4.22
It happens when Octane is not set as the renderer;
the work arounds until release are:
-disable / uninstall Octane [ rename /delete Octane3dsmax.dlr from the plugins folder]
-set octane as the renderer
Regards
Paride
The issue will be fix in next release, 4.22
It happens when Octane is not set as the renderer;
the work arounds until release are:
-disable / uninstall Octane [ rename /delete Octane3dsmax.dlr from the plugins folder]
-set octane as the renderer
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid