Transparency map with MBB_QUIXEL_PBR

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pachermann
Licensed Customer
Posts: 4
Joined: Thu Mar 29, 2012 10:49 am

Hi folks.
do you have an idea how i could use a transparency map together with the MBB_QUIXEL_PBR node inside Octane?
i have a plate where i want to punch out the plate holes with a transparency mask:

Image

Best, pascal
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bepeg4d
Octane Guru
Posts: 10356
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

Hi pachermann,
you need to enter inside the MMB_QUIXEL_PBR preset and create a new "Texture in" input node and connect to both metallic and dielectric material nodes:
texture_in.jpg
in this way you are able to load an Alpha image or a Grayscale Image texture node to use in the opacity node:
texture_in_2.jpg
ciao beppe
pachermann
Licensed Customer
Posts: 4
Joined: Thu Mar 29, 2012 10:49 am

bepeg4d thank you very much for this great Tutorial!

best, pascal
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