Hi there,
Sorry for the question but I am pretty noob with Octane.
When I change (or assign a new) material, the IPR doesn't refresh.
I could refresh it manually with the refresh button, but it would take a disgusting amount of time as the scene is pretty big (11m polygons).
And by disgusting, I mean something like 23 minutes only to START the render...(btw: is it normal?)
I have a dual Xeon 5560 with a GTX970 and Win7.
I have a work to finish FAST and I would really need some help with this...
Thanks to everyone who is going to answer!
Eugenio
IPR not auto-refreshing when changing material (SOLVED)
Moderator: JimStar
- vegansushi
- Posts: 15
- Joined: Tue Jun 01, 2010 1:06 am
Last edited by vegansushi on Fri Aug 19, 2016 11:34 am, edited 1 time in total.
If you want IPR to refresh when there is a change of material the object must use the "Movable proxy" geometry type. And there no way you could have guessed that, just one of the quirk of the plugin.vegansushi wrote: When I change (or assign a new) material, the IPR doesn't refresh.

well 11m polygons is a lot, you're lucky to not crash,vegansushi wrote: I could refresh it manually with the refresh button, but it would take a disgusting amount of time as the scene is pretty big (11m polygons).
And by disgusting, I mean something like 23 minutes only to START the render...(btw: is it normal?)
the plugin is very slow to export high poly number, it was coded when VRAM was way lower ,
but if your objects don't use the "Global" geometry type, exporting geometry should be faster.
Good luck !

Pascal ANDRE
- vegansushi
- Posts: 15
- Joined: Tue Jun 01, 2010 1:06 am
Thank you Very much, these information are precious for me now.
Have a Good day!
Have a Good day!