Hello,
I have an animated logo with an animated camera that has a smooth animation path. When I render with the standard renderer it renders out smooth. When I render with octane the camera jerks around like crazy and it is unusable. There are no constraints or expressions involved. Is this an issue anyone has encountered and is there a fix? Under deadline hope I get some help on this, thanks in advance.
Camera Shaking violently when rendering with octane?
Moderators: ChrisHekman, aoktar
No. Sample scene please!!!
I think you forgot to answer for your other question: viewtopic.php?f=30&t=52605&p=264259#p264259
I think you forgot to answer for your other question: viewtopic.php?f=30&t=52605&p=264259#p264259
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
OK, here is the scene file
- Attachments
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- octane shake.zip
- (2.65 MiB) Downloaded 292 times
Thanks. Really interesting issue. I'm gonna check it until get the reason.sdandrus wrote:OK, here is the scene file
Can you replace your camera with new one to fix that in this period?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
It's clearly visible issue in LV if you just do a zoom out for your camera. It will be shaken on zooming effect. But it get fixed when i put a new camera under your dummy object.sdandrus wrote:I tried making a new camera and baking the frames and I got the same issue. I also tried merging to a new file and using an xref and experienced the shaking as well so I'm not sure what else to try as a workaround
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I see that's about your FOCUS object. It stays behind of camera on your scene. Locate it in front of camera.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Yes apparently. Looks like a calculation error on renderer when you have negative value for focus distance as i said in this post: viewtopic.php?f=30&t=55745#p285588sdandrus wrote:OK, I made a new camera as a child of the old camera and it works - also I just saw your post - so if the focus object is behind the camera it will cause this issue?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw